package com.seaengine.net.PortEvent
{
	import flash.events.Event;

	public class SceneInfoEvent extends Event
	{
		public static const GAMEPLAY_SCENE_INFO:String="gameplay_scene_info";
		public var triggerList:Array;
		public var taskList:Array;
		public function SceneInfoEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
	}
}